I dreamed there was an arcade game made by Ninendo (© 2010) called SpazzmaRazz, or Razz the Spazz –
It was a multiplayer with a big console but a thin, wide screen. In the center was a 3D or holographic projection of the Spazz, which was a cute white ball with googly eyes – looking a bit like the sprite from Howl’s Moving Castle (or maybe from Oglaf).
The controls were a trackball and a giant oversized musical keyboard, a single octave.
The point of the game was to stress out the Spazz by making noise with the keyboard and jostling him around with the trackball. I think you could also make noise with a mic and jump up and down to activate motion sensors. In early levels the Spazz is pretty neurotic and easily perturbed, but later ones have him positively sleepy and apathetic, and it takes a great deal of exertion to get a rise out of him.